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Deff Dread.

he Ork Deff Dread (Ork shorthand for Death Dreadnought) is a large Ork combat walker that is essentially a cross between an Ork Killa Kan and a Space Marine Dreadnought. The machine is smaller than an Ork Stompa, but is larger than a Killa Kan. The Deff Dread is also capable of carrying up to four weaponised arms. Also like a Dreadnought, a Deff Dread's Ork pilot must be cybernetically hardwired into the machine. As a result, the construction of a functional Deff Dread requires the skills of both an Ork Mekboy and a Painboy.



Deff Dread Profile[]

Type: Walker
Purchase Price: 75,000 Teef
Size: Enormous
Structural Integrity: 25
Armour: Front 30, Top 30, Rear 25
Traits: Enclosed, Ponderous, Ramshackle, Walker
Narrative Speed: 8 kmph/25 kmph
Combat Speed: 5/15/30/45/55
Handling Modifier (Drive (Ground Vehicle): +10
Crew: 1
Access Points: A hatch infront of the Walker.
Special: Robust: This Kan can be repaired simply by welding more plates onto it



Weapons[]

Weapons[]

• Big shoota (Front Facing; 120m; –/–/10; 2d10+5 I; Pen 2; Clip 120; Reload Full; Inaccurate, Unreliable).

• Rokkit launcha (Front Facing; 150m; S/–/–; 3d10+6 X; Pen 9; Clip 1; Reload Half; Inaccurate, Unreliable).

• Kustom mega-blasta (Front Facing; 100m; S/2/–; 4d10+7 E; Pen 6; Clip 10; Reload 3 Full; Blast (2), Inaccurate, Overheats, Shocking, Unreliable).

• Skorcha (Front Facing; 30m; S/–/–; 1d10+7 E; Pen 3; Clip –; Reload –; Flame, Spray, Unreliable).

• Burna (Front Facing; 40m; S/–/–; 1d10+4 E; Pen 2; Clip –; Reload –; Flame, Spray, Unreliable).

• Power klaw (Melee; 2d10+16 R; Pen 7; Power Field, Unwieldy).

• Buzz saw (Melee; 2d10+12 R; Pen 3; Tearing, Unwieldy).

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