Often made from basic materials such as hides and soft metals, this kind of armour is better suited to turning blades than stopping bullets. Armour with the Primitive quality only provides full protection against attacks made with weapons that also have thw Primitive quality. Against all others, it provides half the normal AP(Round up).
Primitive Armour Profile
|Armor Type||Location(s) Covered||Special||AP||WT||Cost||Availability|
|Gang Leathers||Arms, Body Legs||-||1||5Kg||25||Average|
|Heavy Leathers||Arms, Body, Legs||-||2||7Kg||100||Common|
|Chain Coat||Arms, Body, Legs||-||3||18Kg||75||Average|
|Bronze Chain Coat||Arms, Body, Legs||-||3||22Kg||55||Common|
|Feudal Plate Armour||All||Plate||5||30Kg||200||Scarce|
|Bronze Full Plate||All||Plate||3||26Kg||125||Uncommon|
|Bronze Half Plate||Body, Arms||Plate||3||13Kg||75||Common|
|Xeno Hides||Body||-||6||20Kg||5000||Very Rare|
Plate: Against weapons with the "Primitive" quality, this armour's AP doubles, as norma however, any weapon without primitive it halves rounding down.